Music for Games

SHADOW — VR Experience

Composer/ Music Producer

/

2026

About the project

SHADOW is a collaborative VR game project created with a small team in collaboration with a director. The music was developed around different emotional states and scenes, with each composer responsible for a specific part of the experience. I composed the music for the Main Scene and Dark Scene, shaping two contrasting emotional spaces within the game.

Creative process

Creative process

The score was developed around the emotional and narrative function of each scene rather than as a single continuous musical piece. For the Main Scene, I focused on establishing the atmosphere and emotional identity of the game, while the Dark Scene required a more restrained and psychologically tense musical language. Working as part of a small composing team also meant developing a consistent sonic world while allowing each scene to have its own musical identity. I approached the two sections with different textures and musical materials, using contrast in harmony, timbre, and density to reflect the transition between emotional states. The project gave me an opportunity to explore how music can function within an immersive VR environment, where the player’s experience of space and emotion becomes an important part of the musical context.

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Credits

Animation: Huang Xiaoya Director: Yingying Liu Music: Voixx Collective (Xinrui Ma, Yiti Wu, Sijia Zhang, Harper Sun) Production Designer :Ye Zhishan

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